Mafia: Definitive Edition is a 2020 action-adventure video game, developed by Hangar 13 and published by 2K Games. A remake of the 2002 video game Mafia, it is the fourth main installment in the Mafia series. Set within the fictional city of Lost Heaven (based on Chicago) during the 1930s, the story follows the rise and fall of taxi driver-turned-mobster Tommy Angelo within the Salieri crime family. Alongside the story mode, players can also explore the city in an open world mode, which features side missions and the ability to find secrets at their own leisure. The remake brought with it several improvements to the original’s story and gameplay, including a rebuilt setting, enhanced mission dynamics, and the introduction of motorcycles to the series. In addition, developers formed a brand new voice cast for the characters, and created an original score for the remake.
The game was released for Microsoft Windows, PlayStation 4 and Xbox One on 25 September 2020, both individually and as part of the Mafia: Trilogy pack, which also includes a remastered version of the second game and an updated version of the third game. Upon release, it received generally favorable reviews from critics, with praise for revitalizing the story, performances, and graphics, yet faced some criticism over its animations.
Mafia: Definitive Edition Rating
Metascore: 79 / 100
User Score: 7.9 / 10
Mafia: Definitive Edition Reviews
Wanna be a ruthless gangster in New York throughout the 1930’s? This is the game. If you’ve never played the classic version, shame on you, but this is your chance to redeem yourself and be part of a story line you could never imagine being this good.
Mr. Charles Linux
“Faithfully recreated, with expanded story, gameplay and original score. This is the Mafia you remembered and much more. Hangar 13”
Oh boy, you don’t actually believe that, right?
There is so much wrong with this “faithfully recreated” game that I don’t know where to begin. I could write a whole book about it, but I have condensed it to the following:
Story? Original had some flaws, but the overall storytelling and immersion made me forgive the shortcomings, with the remake, it is the other way around. Unimportant things got improved, important ones got watered down or completely cut.
Aside of the butchered story, I think one thing that goes quite unnoticed is the amount of details/interactivity you had in the original vs the remake. No riding on transport, no choosing your own route to missions, no skill required whatsoever etc..
City seems to have a grey/blue filter to it, and somehow seems more devoid of life than Mafia 1 was…even though it has way more detail. Traffic lights are missing. Also, looks big but is somehow smaller, with less space to drive, and its bushes are made of titanium.
Cars have no textures, just the usual “GTAV” thing that most open world games do these days : vertex paint. Basically means game paints the car whichever color you want with no texture cost. Thats why they are all clean and without much detail.
There is no permanence to the traffic like in Mafia 1, things vanish like in GTA, early cars don’t show up in freeride mode once the game is finished. They are simply replaced by 1938 vehicles :-(.
Over explaining things kinda ruins some of the atmosphere.
Dialog, you can see they went for quantity rather than quality.
Characters all have their problems, Tommy talks almost comically gangsterish through the whole story. One dimensional performance. Tommy wasn’t a gangster. He never was. He was just a cab driver caught up in that world. Hell, the whole story is about how his morals get him killed because he was never fit for that world. And here he is in the Definitive Edition, straight out of Goodfellas. Tommy, the former made man in hiding as a cab driver, who felt the urge to return to the world of organized crime where he came from and craved so much. (I know that’s not the story, but that’s certainly the attitude his character oozes.)
Paulie looks borderline unreal, Sam looks hastily slapped together.
The atmosphere is ruined. Radio feels like the 1950s, hearing police scanners feels odd. Game just feels like Mafia 3 with a 1930s coat. And the next one, will feel just like this one. And the one after that, and the one after that.
Thank you for taking out Bertone’s missions, was really looking forward to those.
Thank you for cutting the following cars out of the game:
1926 Ford Model T - Bolt Ace Fordor
1926 Ford Model T - Bolt Ace Touring
1926 Ford Model T - Bolt Ace Runabout
1927 Ford Model A - Bolt Model B Fordor
1927 Ford Model A - Bolt Model B Roadster
1932 Ford V8 - Bolt V8 Coupe
1933 Ford V8 - Bolt V8 Tudor
1933 Ford V8 - Bolt V8 Fordor
1933 Ford V8 - Bolt V8 Touring
1935 Auburn 851 Speedster - Bruno Speedster 851
Thank you for having like 4 prototypes, while the old dev team managed 20-something.
I could ramble on for hours but the game can be summed up as this:
Mafia: “Definitive Edition” is just an empty shell of the original game. In comparison it is not as memorable and anyone who has played the original will not look at it twice and then forget it ever existed.
Michael the Brave
Excellent remake of the original game that somehow i barely remember playing. The original was by no means a bad game, but one that was a bit too ambitious at the time and failed to leave any mark (to my memory at least) other than being a nice game about the Mafia. Now this remake really sells it and i consider it more of a playable movie than a game, with some jaw dropping cinematography at times, excellent voice acting, sound design and soundtrack. While the gameplay itself might feel a bit antique at times (melee fights and platforming) the core, driving and shooting is quite enjoyable….and yet, i was more interested in finding out how the story evolved rather than playing the missions themselves.
It’s an experience that’s for sure, one that i enjoyed greatly.
No bugs, no issues, 12h on the Classic difficulty.
I think maybe the best point I could make about Mafia: Definitive Edition is that this is a faithful remake, for better or for worse.
The world is beautifully realised and brimming with atmosphere (in a manner I’d liken to Team Bondi’s 1947 Los Angeles from LA Noire. The story, though simple, has a few very compelling beats and feels immersive when paired with strong voice acting and character profiles. It has a comfortable length, on the hardest difficulty, of 8-12 hours, not mentioning a wealth of collectibles for you to go after.
However, for its full price, I’d have to say Mafia: Definitive Edition is a questionable purchase. I think one can easily be led into thinking of Mafia at a counter-point to Grand Theft Auto, but it’s important to recognise, like with Mafia II - most of it is window dressing. There’s not a wealth of side missions or random events for you to fall into like in Rockstar titles. Neither is there an abundance of cash to generate for yourself, to spend on vehicles or weapons. What progress you do make is through the story, a linear set of missions that set you loose in the world but still constrain you to whatever is going on.
And while that’s not necessarily a bad thing, it sure feels like a shame when I can’t earnestly interact with the world in free roam beyond searching for collectibles, where there are no side missions to do or challenges to complete. It’s reflective of the original game, there’s not a great deal else to do. That’s understandable, but I honestly wanted more from that side of the wonderfully brought-to-life world.
I cringe at the thought of paying full price for this game, but it’s still worth playing to experience a classic open world that uses what it has to tell a semi-authentic period drama. It’s fun and atmospheric, with a lot of hard working having evidently gone into building up this faithful yet meaningfully realised remake. Perhaps overly simple but easy to fall into its world.
It’s a solid game, I had a fun time completing it. It has it’s problems sometimes but also the good stuff as well, detail for example: usually you go for the headshot but in the heat of the moment I panicked and emptied my Thompson into baddies without careful aiming, which caused them to die slowly and painfully BUT one of the baddies fell down on the ground, expression on his face shows the amount of pain he is in and just before his last breath, he showed me the good old middle finger… That was a lovely touch and made my day. I liked it very much that the game felt more filled with story and not just there, it was easier to absorb than the original (Not saying that original is bad, original rocks!). Characters got their “character” and it’s just amazing. This game could have been different, but frankly, I’m glad the way it is.
Gunplay - 9/10
Story - 9/10
Music - 10/10
Sarah - 10/10
That Nostalgic Feeling - 10/10
Racing - 2/10
I played only a little of the original because despite being nearly 20 years old it still runs terribly on modern hardware. As far as I can tell, this game outclasses it in every way. Perhaps the overall story was better in the original, as people tend to say, but the general quality of the writing (I did go back and watch a couple cutscenes to compare), the voice acting, and obviously the graphics are all much better than the original. This game legitimately has some of the best cinematography I’ve ever seen in games, making every cutscene an absolute joy to watch. I beat it on Classic difficulty, all the way through (I got the achievement to prove it) and holy smokes was it hard. But it was also worth it.
Fantastic story. Fantastic presentation. Fantastic game.
So i just completed the game, i never played the original but loved the game. Its really good more so when on offer. Its not over difficult and story is the main point for me. A nice game to play for a change from fps, however cant see myself coming back to play it. Considering i played it for over 11 hrs i think it was worth a playthrough. Simply put, Enjoyed it.
This game looks amazing! As a newcomer it is easy to overlook its few flaws. The die hard fans of the original will have their own opinion. It would be understandable considering someone swapped your favourite teddy bear from red to blue. A 12 - 15 hour campaign based on difficulty. I would have liked it if the devs had flushed it out with some side missions or flight mechanics to meet todays standards. Though I suppose there is the free roam mode to compensate. If you’re holding out on GTA VI… Forgetaboutit.
I am the lyon
Besides the game having a few minor bugs and being stuck at 60fps and gsync not working so far the story is decent! Ive rarely seen games pull off a beautiful cit that feels alive and bright! The driving and shootng feel responsive and similar to mad max and a little tighter than GTA
Original Mafia is in the top 5 of all time for me, so I had a lot of scepticism towards this one. Thankfully it turned out to be quite good.
This is a remaster experience I’ve never seen before: although it’s the same set of chapters as the original game, every aspect of the game has been completely remastered.
At first it was a bit weird to see good old characters getting fatter and saying quite different dialogues comparing to the original game, but quickly I realized that devs made an awesome job of adding new twists even in these aspect of the game.
The only thing that bothered me is quite poor movement/shooting/stealth covering system that got me annoyed at some points. But it was quite poor in the original game too, so maybe it’s an homage?
Also the collectibles part of the game is absolutely unrewarding and boring.
Final score 85/100
My first Mafia game.The game and it’s map and city are gorgeous!I wanted a similar game to GTA and this one fits it perfectly.The remake is superb.The PC port is great,my only problem is the V-Sync.When I turn it on my game is capped at 60fps tho my monitor is 144Hz.Beside that,the game runs perfectly and looks stunning even capped at 60 fps with maxed settings.
Honestly outside of the race on “simulation” driving settings, my only other really damning complaint is that they have none of the amazing tracks the original game had. Django Reinhardt and the Mills brothers and other artists that gave the Mafia(classic) such a vibe are gone and replaced with a really dull soundtrack that does nothing for me. It’s 16 tracks long, it comes with the game and I listened to the whole thing start to finish and I could barely tell the difference between tracks. Where as if you listen to the original score from classic its day and night. The car chase themes are amazing, the somber moment tracks are incredible, and the fighting music is chefs kiss. But yea if you don’t care about the loss of amazing music both licensed and ost than this is a really cool recreation of the original game. They just moved the city from being New Ark, New Jersey to being Chicago which is also a minor bummer to me. I miss people saying Hoboken. And they managed to make the shooting feel even worse than its original form.
All in all this was a fun blast to the past with some tweaks and a fresh coat of paint. I’d recommend it especially if you can get it on sale or fresh off of selling illegal Canadian booze.
I wish there was a middle option. Good game with beautiful graphics and brings back the classic feeling. However, animations are stiff and sometimes they speed up so much that looks unreal. Also why no classic soundtracks? The music is classic version is so much better. In this remake, music is the boring. Further, there is no weather change/rotation in Free Ride Mode, which makes Free Ride Mode pointless after a couple runs. Very little replay value.
Ravenden * L
As a massive fan of the original Mafia 1, which I connect to my childhood probably the most out of all games, this Remake has left me really disssapointed. Im gonna compare current game to the older one a lot to point out what made me dissapointed. With that said, please dont take the original game as a benchmark of perfection. It had a lot of flaws, but take into consideration its a 18 year old game.
Before I start saying what dissapointed me with this remake, lets go over things that were actually better and a fresh change:
1 . Graphics - the graphics were breathtaking, maybe only beaten by Red Dead Redemption 2. The game, the city, the cars and lightning were spot on and perfect. The atmosphere was also really good, it really made you feel like you were in the 1930s with all the billboards, architecture, etc.
2 . Cinematics and characters - Even though original Mafia 1 was released more than 18 years ago, it lacked a lot of emotions, character development and a dramatic touch into some cinematics. Even though they were pretty good at that time, they aged pretty badly, and this version of the game enhanced them by a lot. The characters were much more interesting to observe, had more personality, and still had pretty good and funny quotes, which is always great. In some places it even got very emotional, which in the old game happened maybe at the final mission and that was it (at least for me)
3 . Driving - Driving felt pretty good at this game, probably better than the old one. There was much more drifting, breaking, and overall control you had over your vehicle, and it was no longer affected by terrain that much. Also, one thing I should bring up is that the motorcycles that were added into the game were pretty cool and something new to the old formula, they were kind of bad to control, which is why i spent most of the game driving in a car instead.
Now that we are done with the good stuff (sadly yes, that is all) its time to go over stuff which left a really sour taste in my mouth.
1 . Consistency and originality of the gameplay - Probably the worst of the worst, the gameplay in this game was dull and super boring. The game followed a linear pathway in almost every single mission. It was pretty much like this:
Go to the objective spot (if you werent there already) -> Hide behind a cover -> Shoot a bunch of baddies -> Proceed to the next cover -> Rinse and repeat.
Many missions felt exactly the same with some exceptions, such as Fairplay, which was based purely around driving, Visiting Rich People and Just for Relaxation which were based around stealth. Most of the missions were completed in the same way over and over again, something that the original game was lacking. There were no secondary paths, objectives or ways to advance in the level, just one liniar pathway which made the game stale and really boring to me.
2 . Lack of certain features from the original game - There was a lot of cut content from the original game, which I honestly didnt understand. For example, Lucas Bertone missions were completely scratched, and the whole Bertone Service and Lucas himself are completely irrelevant in this game, apart from Fairplay. Extreme free ride is also nowhere to be found, and no, the free ride missions that are supposed to be a replacement for that is nowhere even close to the quality and entertainment the Extreme free ride had to offer. Even minor details and features, like metro all around the city being innaccessible, or getting drunk on the mission Happy Birthday! Insignificant changes to some, but it makes no sense why they werent present.
3 . Gunplay - Oh boy… The gunplay was pure garbage, due to many reasons. Most guns didnt have a range of more than 30meters, which made everything extremely CQB based. The recoil was so uncontrolable it didnt even feel like you were shooting a gun, it felt more like spraying water from a garden hose. And probably the worst, NPCs had no reaction to being hit, if there was a guy coming to you with a shotgun, and you shot like 6-7 bullets from a tommy gun into him, he wouldnt even flinch. It was just terrible…
4 . NPCs - Since I already mentioned the lack of reaction to bullets, I might aswell point out one more huge mistake with them. I had this one scenario, where I had my teammates rush in first, and the enemies seemed to have taken aggro onto them, which made them completely ignore me. I could just run around, and they would not attack me at all.
5 . Police - It felt like they tried making police into much of a bigger deal, but they failed miserably… It is annoying the first 15 seconds they shoot at you, and then as soon as you go 20 meters away from them, they completely forget about you. Plus, there are a hadnful of possible scripted obstacles you can go through so you can completely lose them, even though they are not at all needed. Also, the police seemed to be stuck on the road whenever you went offroad to a grassy field, and they just waited for you to come back to the road despite still seeing you.
6 . No replayability - Unless you really enjoyed the missions and feel like replaying them, there is absolutely 0 reason you would want to replay any of the story missions. Maybe you could argue that collectibles would bring some replayability, but they dont change the fact that the game will be exactly the same boring and stale mess.
And thats about all I have to say about Mafia: Definitive Edition. It certainly did bring back some memories of the old game, the story, graphics, characters were all enhanced, but it all boiled down to a typical new age game design. I would say that if they stayed loyal to the old game formula and just made it look and play better, it would be a masterpiece of a remake and a game, but instead, it turned out to be just another hide&shoot game. Overall a huge dissapointment, of what it couldve potentially be. In the end, I would rate this game a solid 3/10. It can be fun the first time you try it, but it quickly gets super boring and repetitive, with no reason to replay this game.
Alas, excellent story mode is artificially split from the living, breathing and alluring, wonderful open world.
Hence, the story mode is trapped in a self-repetative corridor of drive, shoot them all, escape.
Meanwhile, in the open world there are tons of cool places to look and to explore, but they are distant and disconnected and after the Story I don’t feel a desire to visit anything, cause story has come to an end.
Meh. This sole fact is destroyed for me wonderful and well-rounded experience.
This remake was spectacular. After 10 years… The graphics were incredibly beautiful, describing the 1930s.
The scenes were emotional, they drew the player into the action, they explained a lot of things. I’m glad there were more scenes from Sarah which added a lot of good to the story. Only think i don’t like there are missing Lucas Bertone Missions. As far as im concered, this game is one of the BEST game i’ve played this year.
Mr. Sallieri sends his remake.
And what a remake this is! It’s my first Mafia game, and hands down one of my favorite games of all time. Never have I been so excited, entertained, and inspired with a singleplayer story. Because Mafia Definitive Edition knocks it out of the park, with one of the greatest remakes of all time, and I don’t use these words lightly. Because this story truly captures the players' attention. Well written, with unique & unforgettable characters. The Missions and gameplay is very Epic, addictively fun, unique & diverse. The game is set in the 1930s with its breathtaking city, Lost Heaven. You will explore this wonderland of the old world, and be heavily invested in one of the greatest crime stories of all time. My only advice is to play it on Classic difficulty for the most tense & rewarding experience.
Well, to be short: yes, I’d recommend Mafia: DE.
But in order to give fair warning; some of the weirdness of Mafia III has sadly snuck into this (otherwise quite faithful) recreation. There are some weird T-poses in the earlygame whilst jumping fences - and some odd times during the story where the audio glitches out, and I also experienced a few ‘stuck’ loading screens.
With that out of the way, though - I would (as an old Mafia I, II (and III) player) clearly recommend this - it is very faithful, with only a few omissions and changes.
A few missions have been merged into a single one, and Lucas side-missions are moved into free-play only.
The graphics are quite nice, but also have some oddness to them (think Mafia III, but not quite as pronounced) - but compared to the original, this is seriously a beautiful recreation of Lost Heaven.
If you enjoyed Mafia II (or III, but this game is quite different), this is simply a must-play.
I got exactly 24 hours of gametime with all collectibles, special vehicles and costumes collected (mostly in free-play, as I was not very attentive of collectibles during the story).
All in all; give it a shot! The original is a complete classic, and this remake is a very faithful one.
It’s a ‘nice’ game but nothing more than that. Extremely linear, and feels very unfinished. They could have easily made more out of it by adding in some side quests or sub-storylines. But it’s ‘just’ the main storyline which is easy to follow.
Had an moderately ok time with it.
Whilst this is not an open world game, the sandbox city provides an immersive and good looking backdrop to an excellent, emotional story. The core gameplay mechanics are centered around the same cover to cover gunplay that we’ve seen in 3rd person shooters for well over a decade - but it is well executed here and the shooting feels extremely satisfying to make up for it. Bottom line, if you’re looking for a solid story/campaign experience in the world of the mob, you can’t go far wrong here. A remake of a much adored classic that deserves your ‘Respect’ in every sense of the word!