Two Crowns icon.png Kingdom Two Crowns is the third and most recent installment in the Kingdom series. It’s also promised to be the definitive title and to be expanded with post-release updates, the day one DLC Shogun being just the beginning.
Kingdom Two Crowns Rating
User Score: 6.4 / 10
Kingdom Two Crowns Reviews
I’m really enjoying two crowns! I’m new to the series; I bought the collection on sale. (I played a bit of classic and skipped new lands.) I’m about halfway through the main two crowns campaign.
the games overall feel kinda finite. there’s only so much to do. the randomness helps a bit, tho I’m not sure how much of the levels are random.
that being said, it’s not a game that’s easy to beat. the controls are simple; you can play with one hand (awsd or arrow keys with double tap sprint). yet the game is a challenge. on my run, I lost one monarch because I was sprinting in the forest while watching a scene in modern family. their heir did alright in getting the islands back up, but because I went to the 4th island in winter they failed. my third monarch is doing a lot better and is the longest surviving.
this game is appropriate for kids content wise tho it may challenge youngins. it’s also got onscreen two player cooperative play so it’s good for siblings, friends, etc.
i love the game but i would like more if the banner designer could be more accurate because half of the hours that i played this game is customizing my banner to be the way that i want i would love a grade of colors or just a place that you can put the color that you want if that happened i would give this game to some of my friends and start a campaign with all of then one campaign to each one of them and probably they would do the same
High Simp Lord
This game is so unbelievably lame. The trailers and presentation on the store page would have you believe that this disaster is an exploration and kingdom building game, recruiting serfs to serve your empire. In reality, this is a rogue-like designed to be a game easily picked up and easily lost. When you lose, you start all over again at the very beginning with nothing to show for the wasted 1-2 hours you wasted in that run. It gets even more tedious than that because when you actually achieve something and go to the next island, the kingdom you left behind starts to decay because you are not there, forcing you to bounce back and forth across the different islands so that everything doesn’t fall apart. Why they thought this was a good idea I have no idea, but it made an already boring game into something annoyingly boring. 2/10, greatly regret wasting my money on this.
I liked Kingdom and Kingdom: New Lands. Played the heck out of the latter. It was challenging, sometimes caught me offguard, but otherwise was balanced enough and gave me a real sense of satisfaction when completing each island.
Kingdom Two Crowns has very little of that satisfaction from the previous titles. While some Quality of Life implementations (slightly better AI, minor guidance to advanced upgrades, archers will arch from behind walls if bored) are certainly welcome and expected in a sequel, other additions make the game overall too easy.
Upgrades to walls, archers, farmers, and knights are now permanent and not island-dependent. While I do kind of like that idea, since you’re supposed to be cleansing an entire land (five base islands), like…perhaps there should have been something in the home base, spells you could summon for a recurring cost. Instead, it’s a base payment of special gems - the new currency only used to unlock the ability to purchase unique upgrades with gold - with the ability to repurchase on subsequent playthroughs. It makes the game a cakewalk, truly.
Much of my time was spent just sitting around, waiting for my farms to come to fruition, my archers to hunt, and my pikeman to…stand around, hardly fishing. I waited a lot in this game. The tension I felt at night, after amassing six knights, 30 archers, catapults, and invincible towers was, you know, minimal. During winter now, too, you can just sit inside your base, cozy as a clam, until spring rolls around.
There are also technical bugs pertaining to AI behavior. Farmers will not farm new berry bushes during winter, even when paid for. Pikeman do not fish during winter, despite that being an advertised benefit to alleviate the pangs of winertime. PIkeman seem to die instantly during fights, their pikes useless. Builders seem slow. AI will get caught in conflicting pathways in your home base, unable to make a decision on where to go. Certain shops will not appear despite wall upgrades and land expansion. But hey free cosmetic DLC is fun right.
I’m disappointed in this. I got my 20 hours out of it, which is all I expect out of games these days, but I can’t say it was all that much fun.
This is a fun, 2D, side scrolling, basic kingdom management game that is simplistic but difficult. You are a monarch that pays peasants to do essentially everything you could want; build, farm and fight. There is an enemy called the Greed that comes every night to try and take your crown (if they do it results in a game over), with the exceptions of this rule being the blood moon when they spawn a super wave of greed, and the night after the blood moon, where none spawn at all. Without giving too many spoilers here’s a brief synopsis of the new parts of the game.
It is a combination of the first 2 games with the same base mechanics but now with co-op, a campaign, a shogun style map (and unique warrior for said map), and a few other additional features such as new special mounts, merchants, gems and new ‘ages’ (i.e. stone/iron age).
The campaign features 5 islands in which your goal is to overcome the Greed on all five of them by destroying all portals on the island, including the cliff portal (requires iron keep and the bomb).
The gems (which are a finite currency you find in chests in the wild) . The gems are highly valuable as they are the only way to unlock the shrines, new mounts, and merchants (you will still have to pay coins for them to make use of them). There is a storage for them to prevent you from losing them but it doesn’t unlock until your keep is made of stone brick (the 6th upgrade of the keep, also requires the stone mine before being able to purchase).
The new mounts can be very powerful with the lizard (or dragon if you prefer) being able to single handedly hold off a night of greed. All the mounts come with a special ability besides the starter horse and the unsaddled wild horse.
The merchants are used to upgrade your kingdom’s buildings to a unique tier that will just improve them and/or give them unique abilities.
Now onto the actual review:
The gems are an acceptable addition to the game as they are not necessary, they unlock the more powerful tools of the game but it isn’t the end if you lose them (just really frustrating), however the game would not suffer much if they didn’t exist either (Would make the game slightly easier). Personally I enjoy the aspect of the gems as you have to plan when to grab them so the Greed don’t take them from you. The mounts are very fun and I enjoy them wholeheartedly, a great addition to the game. The merchants are a good change to the game giving new upgrades to buildings that range from ‘very useful’ to ‘somewhat convenient’. I welcome them to the game.
A minor gripe I have is the lack of information. There is a friendly ghost that will occasionally give advice/tool tips but for the majority of the game (like 95%) you will have to figure it out on your own. Not the worst thing, but for new players I would definitely recommend a guide before/while playing or once you start feeling frustrated about certain features.
A major negative for me is the bugs (a minor bug I don’t really care about is that not all but a majority of Steam achievements don’t work and will randomly unlock rather than when you have actually done what is required for the achievement). Now let it be known i have not encountered a lot of bugs, but the few I have were infuriating.
To name a couple:
the Greed destroy your walls and begin taking tools away and die before reaching their portal, if the tools are not close enough to your keep, peasants that are already recruited (most likely the ones that survived the raid) or recruited and do not directly walk over them, will ignore their existence requiring you to get new tools (especially frustrating when you barely just scraped through that raid and have no money for new tools).
In the winter berries spawn and you pay a coin for your farmer(s) to go harvest them and they simply don’t. This bug makes the winter almost unplayable as there is no other way to generate income reliably in the winter.
Overall a fun game that builds on the previous ones but has a few bugs and features that can be frustrating at times making the game feel unpolished.
If you like a good game with a lot of frustration, then this is for you. otherwise stay away.
First 2 islands are OK, afterwards it goes down hill.
First the winter mechanic, I didn’t know about it when I reached the 3rd island and it started there, had 2 walls only zero gold can’t farm or hunt so all you can do is wait till they break through and open your arms.
Second the AI is not stupid but Evil, in a new Island I have 3 hunters, plenty of chickens on the left wall and nothing on the right wall, guess where they group at? if you said right then you are right, and this happened to me on several gameplays.
Only way to progress in this game is to go to a new island, build your foundation, die to no gold, restart a new play through then return to that island and continue on that foundation, and hope it’s enough otherwise repeat the previous step.
I don’t know how this game got a very positive reviews.
This game is so bad. I went from the fourth iland to the second one to get a harvesting boost and for some ******* reason the game develepors decided to have the same amounts on zombies on every iland no matter what iland u are on. So when i went to the second one i died two days later because my defenses was prepered for 20 zombies which is what i got at the iland before i left but now the developers decided to send me a present of like 50 so i died. Nothing i could do about it. This is easily one of the worst games in human history.
The Witch Doctor
I have a friend who gives me grief for playing 2D games, but with Kingdom 2 Crowns he can now give me grief for playing 1D games: You just run left, run right, and throw coins… but it is great.
Recruit homeless people to use the tools and weapons you buy for them in your town center, expand the range of your walls, upgrade your town center, invest in the treasury, upgrade your walls, build guard posts, fight off waves of Greed (monsters) every night. Expand more, build farms, repair the ship, move on to the next island and do the same thing except secure unique resources that allow you to upgrade your buildings to even higher tiers, and unlock magical shrines. Oh and you can travel between your different islands, you dont just abandon them.
Really fun, mostly relaxing game (some of the attacks can be stressful later on trust me). Great as a split screen or remote play game or non-split screen online.
The two variations, Shogun and Dead Lands, are basically the same but with different aesthetics and music. Though Dead Lands does give your main character a special ability to more directly fight the Greed, such as a whip that sends a freezing wave out in front of you.
10/10 would unsarcastically buy 1D game again.
P.S. I would love more variants like Shogun and Dead Lands.
Really like the first two, but not this one. Basically they amped up everything that was annoying, and dialed down everything that was interesting.
The ‘gem’ currency system is just dumb (like I wanted even less room in my wallet…). You spend even more time just running back and forth than you did previously. There’s still no UI to speak of so you have no idea what’s going on without running for 10min to the other side of the map. Unit AI is even worse, with your men constantly running off and dying for no reason. Losing means you restart at the very beginning, because I wanted to lose 3hours of playtime and replay the first map over multiple times.
Its a game where trial and error is necessary, and yet punishes you for doing just that. Do everything right, and its not even a yawn worthy challenge. But make any small/noobish mistakes and you’re pretty much SOL with no recourse but to lose hours worth of play time simply because you wanted to try something different.
I could go on. In the end I just found it annoying, tedious, and poorly designed.
I’ve played 34.4 hours in 6 days, nuff said.
But really, this game is very addictive and I could honestly play it for 12 hours straight and not notice the time that has gone by.
Micro-management is one of the tags and if you love those types of games, I recommend this very highly. Progression and survival is also a big thing in this game and you have to fight and fend off greed that will attack each night to try and steal your crown. It’s up to you to build walls, an army and a kingdom that can survive the tough nights and fight back by destroying portals and eventually blowing up the cave to put a stop to them once and for all.
The music is also incredible as it matches the atmosphere of where you are on the island, I don’t know how they did it but they’ve smashed it.
I would give a 9.9/10 (no game is perfect but this is very very close) because I can’t really mark it down on anything, it does everything perfectly.
If you are considering to buy and play this game, please give it a go, you (probably) won’t regret it.
A beautiful game with great gameplay, mechanics and an interesting, yet simple, plot! It’s great to play both singleplayer and with a friend. I’ve found that glitches can seriously alter the gameplay, however in my hours of playing I’ve encountered a total of maybe 5 glitches, and all of them were patched shortly after or (as of now) are in the process of being fixed.
Kingdom Two Crowns is a fun and simple side-scroller and is the most complete version of the Kingdom game series.
However, if you have played Kingdom New Lands, I don’t recommend this version of the game to you; Two Crowns largely plays similar to New Lands and I don’t feel like the new stuff they’ve added in Two Crowns justifies another $20 purchase (or even a sale purchase if you’ve already played New Lands).
If you are looking into the Kingdom series, I recommend getting Kingdom: Classic and then this version of the game, Kingdom Two Crowns, as you won’t really miss anything in New Lands.
Simply not enough content to justify a 20 dollar price tag. There is 5 hours of content repeated over probably 20 hours of actual game, and its not even all that good. You just run around through some terrain finding money and people and making defenses then watching your defenses hold effortlessly because the game is so damn easy every night. The one thing I can praise the game for is its looks. It has magnificent pixel art and every part of it looks pristene, but that isn’t nearly enough to justify a 20 dollar purchase. I would refund it, but I spent a little too much time playing. (TLDR, This is a 5-10 dollar game with a 20 dollar price tag)
This game is a very simple but very fun concept. Out of all the ones in the series, this is by far the best because it includes both multiplayer as well as several concept polishes and bug fixes. Plus, there honestly isn’t a story between the 3 games, so just skip the others and come straight to this one.
The game is thoroughly enjoyable and can be played with a single friend in a call, or just solo. There’s a lot I like about it. The only issue I have is with the UI and the information the game gives you. More often than not, I have to look up guides online just to understand what I’m looking at. Additionally, I’ll make several mistakes only because I have no idea what I’m selecting. This game could use improvement in those areas, but these issues honestly go away with experience.
All-in-all, a pretty fun game. Worth picking up on sale with a friend.
Overall a very nice game to play couch-coop, and even though I have some complaints (see below), I still highly recommend it. Especially as a coop game (couch or otherwise). The game looks simple, yet takes effort to master. It requires strategizing, team-work, and beating it together is very satisfying. In the limited space of PC couch-coop titles, this is one of my favorites.
The Less Good
The only thing that I think was a bit lacking is the in-game explanation of the game mechanics. It would be nice if you could see what a specific mount/hermit/statue can do for you before you spent precious gems on them. There is a ghost that sometimes follows you to tell you what to do, however, to me this is usually less than helpful. I realize this is probably by design, and I could imagine some people like having to figure the rules of the game out by trial and error, but I found it more frustrating than enjoyable.
Lastly, I’ve experienced a number of bugs that required me to restart the game every so often (on linux, perhaps it’s different on other platforms). It’s not to the point that the game is not playable, but it is a bit of an inconvenience.
I don’t even remember when or why I bought the original Kingdom. It’s as much a mystery to me, lost to the mist covered foreground waters in the game itself, as the curious backstory and mythos within the in-game world. This game is, simply, beautifully minimalist. It has relaxed me numerous times and I’ve spent countless hours playing not only the original, but the even better Two Crowns. I can’t tell you why I love this game so much, but I do. Buy it if you want to be strangely immersed in an ambiguous atmosphere that is strangely satisfying once you figure it out. I can’t wait to see what the devs do next with this franchise as I guarantee you I will be purchasing it.
A complicated game, despite it’s simple mechanics. Gold starts become more valuable as the days pass by, as is the need for safety and shelter. I think it was was when I lost my puppers that I realized that I have been too kind in ignoring the Greed for the prosperity of my land and that I should make like the Doomslayer and blow up their home. It’s been some time since I last played on the PC (Last playthrough was on the Switch), but lets see if I can’t establish a trade route like I did before. Here’s hoping they fixed the nightowl builder problem.
I love this game! The mechanics are simple and the overall experience is satisfying and relaxing I highly recommend it. this particular edition is much longer than the previous edition as worlds aren’t forfeit upon death.
Note: I play exclusively single player so I cannot speak for multiplayer mechanics.
Base game: pros- there are a handful of changes to strategy from previous versions. All in all these, mounts, structures, and jobs feel well balanced and add to the classic kingdom experience imo. I particularly enjoy the gryphon mount it’s wonderful and playing solo I demand speed.
Cons: there’s a few bugs but I find the only alt delete worthy is one where gems occasionally “rain” magically from the bottom of the pouch to the far foreground and into the sea seemingly at random. As for mechanics I’m terrified of the “crown stealer” and wish it was not faster than the fastest mount or marked distinctly. The pikemen seem a little off as only one can be in use at a time and they are the only job that lacks permanence so to speak. i would personally be happier if they kept their pikes and were less effective because the whole “it’s been two nights and the pikemen are gone” almost makes them not worth employing in the first place. I’d really appreciate an update (or mod) where idle npc’s didn’t walk back and forth in front of the coffer as that above all other mechanics frustrates me.
Shogun: all mechanically the same aside from ninjas instead of pikemen. I personally don’t like the ninjas I wish they had just re skinned the pikemen because the ninjas need trees to be effective and that’s just one more thing to worry about. The art overall is gorgeous.
Dead lands: much of the same. the art style is very macabre and the endgame structure design leaves a lot to be desired, the walls never look “done”. There’s a whole new monarch mechanic which is great and the monarchs are the only good looking thing in the whole dlc stabicorn aside. this dlc is the worst of the lot to me. You just can’t move quickly enough base horse is the fastest mount and ugly on top of that. Despite the ultra fast bat mode one of the monarchs offers. this dlc just seems to be under done which is a pity as I really like the macabre but that doesn’t have to mean ugly. Still all the problems I have here are only personal preference and I’m sure someone who doesn’t mind a slow mount and doesn’t care about what the npcs look like as long as pc looks awesome will have a great time.
Still I highly recommend this game and all the dlc. press up and down on the loading screen to change monarchs
I liked the simple to understand nature of this game. sure your definitely not going to beat it on your first play through. but that’s what makes it fun. you have to learn and adapt which allows for more hours to be spent. the 3 different factions although very similar do add different feels to the game. i would recommend going in order from halloween, original then Japanese. in terms of whats easier anyways.
This game is an absolute work of art, from the music to the gorgeous visuals, this game is a masterfully crafted piece of eye candy that is simply a joy to look at. It’s a rather simple tower defense game in which you build, defend, and expand through gathering up people in the woods. The gameplay can get rather complex though as you take on more and more lands with more challenges requiring you to manage your people well. I can’t recommend this enough.