Fallout 76 is an online action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. Released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018, it is an installment in the Fallout series and a prequel to previous entries. Fallout 76 is Bethesda Game Studios’s first multiplayer game; players explore the open world, which has been torn apart by nuclear war, with others. Bethesda developed the game using a modified version of its Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world than in previous games.
Fallout 76 was released to generally mixed reviews, with criticism for the game’s numerous technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. The game was the subject of several controversies, chiefly with regard to the quality of physical content. A number of Bethesda’s responses and attempts to provide ongoing support related to Fallout 76 in the months following its launch were also met with criticism. The game sold 1.4 million copies by the end of 2018. Wastelanders, an update that reintroduces non-playable characters in the series, launched in April 2020.
Fallout 76 Rating
Metascore: 52 / 100
User Score: 2.7 / 10
Fallout 76 Reviews
What a disappointment!
You can clearly tell there was a change in management where they hired a dumbass/team of dumbasses with ‘monetization’ ideas taken from slot games or whatnot.
Such superficial way to make a game, so many things don’t add up, so many cool features gone.
And why on Earth would anyone pay THAT MUCH for… ANYTHING in this game?! Fallout 1st LOL 100 DOLLARS/YEAR?! For what?!
Makes 0 sense…
Just go back to how you used to do things, with great attention to details and not this messy bulls**t.
Despite what others may say this game is a ton of fun. The sheer amount of enjoyable content along with the game’s decent combat make up for its shortcomings in polish and its mediocre story. If you like the combat in Fallout 4 you will enjoy Fallout 76’s combat just as much.
Dead Cops Hot Wife
hard to say much. i did not like it. it missed what i like about fallout and just felt like a bad survival shooter. maybe if this was a small company making it i would be impressed but for a AAA game i would have to say its strongly uninteresting and looks and runs below expectations
Its a good game. Just wish they could have made it more like Elder Scrolls Online. In ESO you are free to play an amazing single player story line with more side quests than you can possibly imagine. In Fallout 76 its the same type of experience as DayZ, Minecraft or any other tipe survival/crafting game with some pvp elements. Nothing special beyond that. Lately they have been adding some more npcs and quests but still the game feels a bit ‘‘cold & lonely’’. Did they succeed in creating an amazing ‘‘open world survival game’’, yes. Is this game worthy of the name Fallout? absolutely not yet, but hopefully they will continue developing to bring it to that point..
After getting a full refund I thought I’d seen the best endgame content 76 could pull off. Then they gave the game back. Either by mistake or design, free is free. New to Bethesda’s 76 team are improvements to the game. These newly added “features” include such things as the servers working, actual content, slightly less hackers. Just to name the few.
I’ve put about 300 hours into this crap game.1 The camp building system is ridiculously frustrating and buggy. I spent several hours building a nice camp, only to have it ruined by a bug. I can’t remove a piece it’s stuck there where it. In order to get rid of it. I literally have to move my camp and start completely over….. NO! I aint doing that. I’m not going to play a game that wastes my time like this. The settlement system was actually less **** in fallout 4. And even then it was complete garbage. Uninstalling as soon as I post this. They’ve had two freakin years and can’t seem to make their damn game work right.
I thought the game was alright, but I refuse to support Bethesda who offers a pay to win-esc system, in a game with an optional monthly payment, that costs $40, and that is online only.
I feel as if Bethesda additionally constantly attempts to trick their fan base. People ask if you can play offline, Bethesda responds with “you can play single player”, meaning no, you can’t play offline but they don’t want to tell people. Bethesda says that they’ll roll out private servers, what they didn’t mention at the time is that you can only use them if you pay for their monthly subscription service.
Fallout use to be my favorite game series; Bethesda use to be my favorite company. But after this, I don’t ever foresee myself purchasing another game from them ever again.
But, I’ll be more than happy to play this during the free weekends or, when the money eventually dries up, when it goes free to play.
I got this when it first was released. I thought it was interesting but the lack of NPCs and a seemingly dead empty world was not a huge motivation to begin playing much. From release until about a week ago I had only progressed to level 26 as I very very casually played for short periods of time quite infrequently. The last few days I have increased to level 34.
The Wastelanders update is definitely an improvement. It feels like a Fallout game now and you have the never ending aspect that really pushes it forward more so than say New Vegas which was an amazing game.
I do not care for the 60fps limit but it really is not that big of a deal. The graphics are not that great… they are clean and it is decent enough to look at, but my character does look a bit sh**.
I did get the Fallout 1st subscription just to give it a shot. The private world was what lured me to it. I am an old school mmo player but as I get older I have less patience for actually playing with other people in every single game I have. Sometimes you want the benefits of an “mmo” but do not want to be forced to play with others every minute. I love big single player games like Elder Scrolls, and Fallout 3/4 etc, and when you are in a private server on here it is like playing those games but within the bounds of what feels like a much larger world.
But playing with others is still great - just nice to not have to be forced to all the time. It is nice to switch back and forth as if it is a single player game and an online game. But even without Fallout 1st you can avoid others if you like.
Which brings me to the complaints I have heard about the toxic community. I am not sure… I have had 0 issues with that. No one has ever attacked me. One person who was an astonomical level dropped 60 super stimpaks and 30 regular ones in a bag at my feet out of nowhere. Most of the time I see others they are minding their own business. I keep audio chat muted unless I am actively playing with another person so I cannot tell you what that sounds like when others are around. If you want to play with others you will more than likely have to go out of your way to find like-minded people on discord or whatever community you prefer. I have met a couple people through regular gameplay but most people are spread out quite a bit.
I really think it is worth trying this game. My hours are only from the time I transferred it to Steam btw… I was running it off of the Bethesda launcher before. But probably somewhere around 60-90 hours all together.
I am not an expert but if you are a casual gamer like me who sometimes has weekends of extended play times, then you will probably like it. I do not know what its like when you have hundreds of hours in it but for now I think it is pretty amazing.
Had very bad experiences with this game but a review online said things have changed. They said it is playable now with real NPCs, better balancing and no more feeling of hopeless despair. But really - this is still hopelessly broken. As soon as it loads, I get sound, it’s working and in-game I hear this mellow background, some UI bouncing effects and stuff happening around me. Then a popup happens on the right telling me about teams chat or something useless and then my audio cuts out. I can’t get it back. I’ve changed all the settings and restarted multiple times and even tried different sound devices and windows settings - this is in-game and not a Windows problem. Searching online for problems I followed their advice - but it still happens. Inside the settings menu I get sound for a moment when I switch the teams from “None” to “Auto” but it is a cached sound and quickly cuts out again. It’s the same old story - let’s add something without testing it. Let’s push for the biggest “value add” so we can get some revenue, who cares about the stability- get the ad campaign going… REVENUE!!!
The Pathetic Zoteviet
I mean, as a Semi-Fallout Fan, this CAN be quite enjoyable with mates, but my bloody hell can this game lag and stutter.
The idea of a Fallout game where you can play online with others is quite good on paper, but due to the bloody atrocious framerate, and the fact the game can crash quite frequently, yeah, I wouldn’t exactly recommend this.
Luckily I only played on the free week and didn’t have to pay for this, so I got that going for me I guess.
Despite all of it’s flaws (like the usual Bethesda’s bugs and business practices), it’s a pretty solid game. So far I’m having a great time playing it. It’s definitely on par with FO4 (subjective). I liked the gameplay best out of all of Beth’s Fallouts because it just feels the most complete. The community is grand, the world is interesting and the gunplay is fun for a noob like myself.
I waited for two years to see if I should buy it or not. I finally gave it a try. First thing I see on the screen was, “Disconnected from server.” I decided to give a few tries and finally got in. Made my character, did a few quest. It was kind of like vanilla fallout. Not bad. I didn’t lag or anything. Fun seeing friends. I decided to log out and come back. I got “Disconnected from server” AGAIN. I couldn’t log back in no matter how many times I tried with that character. I re-downloaded the game, verified the game files. I tried all the fixes online.
The only I got on again was when I made a new character. Which I played the game again, met new people and over all it was a fun experience. No lag, nothing. People are friendly and nice. But then when I logged out, I couldn’t play again. Every time I try to log in, it was the same message. “Disconnected from Server.”
Asked for ticket two times already, coming back with the same stuff on the internet. Like this something that should be fixed a long time ago. At this point, I spent more time trouble shooting my game than actually playing it. If any of y’all out there, know how to fix this, please tell me. So I can actually play the game.
As someone who didn’t experience the mess that Fallout 76 was when it first came out and only recently got into this game with no expectations, I have to say, it is very enjoyable and I’ve have found myself coming back over and over again. Its a very fun fallout game and a fun co-op experience. My only gripe with the game would have to be the UI but once you get used to it, its not too bad. Definitely recommend.
Fallout 76 is a good game. It had some teething issues, but it has overcome them. You can pay for some stuff, but you don’t need to. Most (not all) of the content is basically cosmetic. It is paid for with “Atoms.” For example, the “Red Rocket Diner” parts do have the ability to be interacted with, but that is stuff like benches and a music box. (I think.) You can get regular benches without paying for content. You can also earn atoms by doing in-game stuff. I will admit it gets harder to earn atoms as you go.
People have been asking “What is Fallout 76?”. I believe the correct question is “Why is Fallout 76?”. With other games on the horizon such as ES6 and way down the road Fallout 6 Bethesda is figuring out how they want to do them. 76 reuses a fair amount of stuff from 4. It is relatively thrown together, but the majority of it is new. There is Starfield. I believe 76 is sort of a tech demo and testing platform.
I VERY MUCH RECOMMEND THIS GAME!
Fallout 76 had a rough launch for several months that I was patient for and it eventually got better. The latest update One-Wasteland breaks the established game mechanics to make the game friendly for new players.
I also subscribed to Fallout 1st for most this year and found the lack of content for Fallout 1st members to be a big problem. The only useful thing about Fallout 1st it you get unlimited scrap storage. This is solution is helpful only to the problem engineered by Bethesda by limiting storage in the typical mobile-game fashion. You will be given a lot of Atom Points to spend at the store but its pointless when you only have some much Budget to build your Camp so you barely see the things you purchased.
I would consider returning if these issues are addressed but I’m out for now.
Okay, now I’m not gonna lie. I used to be someone that would constantly complain about Fallout 76 and how it was a disaster of a game. However, that statement is no longer true. This game is beautiful and immersive. The shear map size is incredible and I am thoroughly enjoying this game which is now fantastic.
The game is a terrible, un-optimised gamble.
Literally every update, small or large, has a chance to completely break something substantial. If your game feels smooth, you better pray it stays that way. Many times the devs have sent an update that nearly halves the fps I was getting before. What was once buttery smooth is now a disjointed strobe of pictures.
The devs have barely any imagination when it comes to balancing weapons and enemies, and the game is just so slooooooooooooooooooooooooooooooooow. Navigating the UI, changing perks, and doing anything else feels like a drawn out chore.
Save your time and money. It’s best spent elsewhere.
Time Cool 2
My pros and cons:
1 . With the wastelanders expansion they added not that long ago (a few months as of writing this) I feel like this game is worth playing and looking at what I can tell wasn’t present before this expansion I feel like I was correct in not playing it earlier since when I imagine what the game would have been like without this new content I just can’t imagine myself enjoying it.
2 . I enjoy the story in the game and so far there is enough of it to make me happy but ultimately it does feel like your decisions in this game are as impactful as they are in other installments. I know that is almost certainly because it is a multiplayer game and so you can’t have a players actions completely change the game world but it still feels a bit underwhelming because of that.
3 . Other players are much nicer in this game then I was expecting. I’ve heard lots of stories of really terrible players from when the game first came out and I don’t doubt the authenticity of those stories but much to my pleasure I haven’t experienced any of that in over 200 hours of playing this game. Most other players largely just ignore you and a few occasionally are actually helpful, especially to new players. Particularly at lower levels, it was not at all uncommon for higher level players to drop the occasional bit of supplies or even stop by to help me deal with some over powered enemies while on their way to their next mission.
1 . Glitches, especially graphical glitches. If you’ve played previous installments in the fallout series then you know exactly what I mean. They aren’t usually game breaking but they can be very annoying.
2 . What I consider the tutorial is more spread out and less intuitive then I would like or expect. I have a friend who has played fallout game before barely make it out of the vault without rage quitting. Fortunately I was able to meet up with them once they get out of the vault (the first piece of the tutorial) at which point I could address some of the issues but it’s a bad sign when your game makes experienced players want to throw in the towel before even really starting.
The new content from Wastelanders is a welcome breath of fresh air, turning a lackluster game into an actual fallout game. If you liked Fallout 4, or 3, even New Vegas, give this a try. The story is very well done, the characters are as good as anything else in Fallout’s universe, and the multiplayer raids can be incredibly fun. Fair warning with any online game, there are other players to deal with. Some of them are not nice. Just pick up and head to a different server is someone is harassing you. There are robust tools find under the social tab for “Recent Players” that will let you block for session or ignore a player by name.
Good Hunting out there!!!
Some people will say this game is pure garbage and bugs/glitches.
But it’s one of these games where i made some of my strongest friendships and found great communities within it, sadly i had a microphone and had to use it in order to make said friends… its far from a perfect game, and very grindy instead of content rich.
But i truly liked playing it, its a flawed and frustrating experience at times, and also sometimes it just feels like a weird singleplayer experience with little to no interaction from other players as bethesda has made the communication system within the game just a bunch of emotes or voice chat, but i played most of this with friends, and helping them, doing the content with them and helping them try to achieve their goals is what kept me playing for such a long time.
I wish this game was way more than it is, and it will take a long time to fix all its flaws, but its a good game.
tl;dr The game is good and worth a purchase even on a minor sale. Multiplayer is entirely optional for the majority of the content, the map is so big you’re very likely to never come across another player. If you’ve ever played and kept up with an MMO before, the updates, builds, & patches are very similar in design. If you liked anything about Fallout 4 then you’ll most likely enjoy this game as well.
I never played/owned Fallout 76 at launch. I’ve only ever played this game when the ‘Legendary Run’ update launched.
– Online Connection is required
– No Text Chat (as of Oct 18, 2020)
– Voice Chat is available (You can turn it off for yourself, mute yourself, or mute other players)
– 40 Hour Story (Base Game/Pre-Wastelanders Update)
– Atomic Shop (Atom Shop for short; Cash Shop basically)
– – Atoms (Paid Currency), outside of using real money, can be earned via the Scoreboard or Specific Challenges you complete per character.
– Additional 5 Hour Story (Wastelanders Update)
– – Wastelanders Update is the big update that re-introduces NPCs and the first Faction Reputation Grind for Settlers & Raiders. After its main questline, it also introduces a new end-game currency to grind for in order to purchase new end-game gear.
– – – It also introduces new creatures and locations on the map
– C.A.M.P (Mobile Player-Housing)
– – CAMP is a major feature that allows you to essentially place a home base, you can freely Fast Travel to, almost anywhere on the map. This ‘home base’ serves as Player Housing and can be customized/decorated as such. If you’re familiar with the Settlement system of Fallout 4, it’s like a mobile, smaller version of Settlements.
– – – In an upcoming update, ‘CAMP Shelters’ will be implemented. CAMP Shelters are underground, instanced (In their own area/requires their own loading screen) CAMPS that allow for a larger budget for building.
– Daily/Weekly Seasonal Scoreboard (Legendary Run Update)
– – Doing the dailies and weeklies will cause you to progress on a seasonal Scoreboard which gives you various rewards like Atoms (Paid Currency), Themed Weapon Skins, Themed Power Armor Skins, Themed Armor Skins, CAMP items, etc. etc.
– One Wasteland Update (Global Level Scaling, Legendary Perks, & Daily Ops update)
—- Introduces Global Level Scaling for enemies so Players can travel anywhere and party with anyone (Very similar to Elder Scrolls Online’s One Tamriel Update)
– – – Introduces Legendary Perks, equip up to 6 Special End-Game Perks for those who continue to level past 50. These perks are also unlocked for the Player’s alternate characters even if they haven’t reached the level requirement on their own.
– – – – Daily Ops is a new time-attack Instanced Daily that introduces new items to obtain on top of having random conditions/challenges every day you run it.
Blame The Hate
The idea of a Fallout universe with multiplayer and periodic updates for challenges/quests seems interesting at first, until you actually try to play the game.
The direction of the game’s development is that of a scummy cash-grab. They keep introducing “inconveniences” for playing the game normally, and then they offer a payed solution for them:
– Problem: The weapons break really fast (even with perks that improve durability), so if you are on a difficult quest or fighting a strong mob like the scorch beast queen it might take you between 10-20 min to win, and mid way through that your weapon would break. So you either leave the quest to find a workbench for repairs or bring backup weapons.
– Solution: Buy repair kits from the atom shop that you can use anywhere on the field to repair items.
– Problem: Inventory space is scarce. Most of the space is taken by weapons, armor an aid items (stims/rad-aways, food, water). Which leaves some space for scrap you need to repair items/craft, and junk that you get from loot/quests. So to prevent the inventory from filling up you either need to discard items, or leave your quest/fight to go find a workbench to scrap items and store the scrap in your stash. And the stash is also limited and shares it’s slots with the players vending machines, which means you can either store scrap needed for repairs or store items you want to sell.
– Solution 1: Buy scrap kits from the atom shop, which allow you to scrap your junk items and send it straight to your stash from anywhere in the field.
– Solution 2: Buy the Fallout 1st subscription, which gives you a scrapbox (unlimited storing space for scrap only, separate from the stash space).
This is the first multiplayer game I have played that does not have an in-game chat, must be because they couldn’t figure out how to monetize that feature yet.
The game is riddled with old and new bugz, and with every patch, instead of fixing the game (a paid game, not a free to play one) they just make the gameplay more tedious in order to steer players to the atom shop or to their overpriced subscription.
Some example issues that I have encountered (there are plenty more that I just didn’t keep track of):
– Constant lag spikes (no issues in other games);
– Mobs disappearing after death, so you can’t loot them (probably falling through the ground);
– Glitched live mobs that don’t aggro and can’t be killed;
– Turrets stuck on firing at walls or objects from my camp (a single turret once was firing at a trader npc);
– Some doors with mag locks don’t open, terminal says it opened but after existing terminal and entering it back is says the door status is locked;
– Getting disconnected from server at random times (most times during long sqb figts, sucks when it happens during a 30m fight with SQB);
– Mobs or NPCs dying by themselves (I was talking to some NPCs in a camp and they kept dying as I was walking around)
– Long fights (happened twice) cause a crash to desktop;
– Mobs respawn when another player comes into the area (you clear the mobs, go in to pick up loot and find yourself surrounded by mobs that just spawned)
– Dead scorchbeasts get teleported with player, when using fast travel from near one.
I was here since the beginning, it’s playable now, but there’s still frame rate issues; I bought the tricentennial way back because I really believed in the idea, but jumped when they introduced P2W. Scrap and repair kits are P2W no matter what the ignorant fanbois say. The new NPC stories make the game more playable and doesn’t feel like a bigger wasteland than the capital wasteland. The scoreboard system for their two month long events is pretty neat and lets you unlock atom stuff without buying it. The BR is pretty fun, but could still be improved from just two maps. I don’t think I’ve run into any hackers in the game, but I have seen users with long hex dec names so I assume they might be. Overall, it’s not bad, but not great. I’d put it ahead of the Brotherhood of Steel game for sure. If you want to get it, please buy it on discount.
The game is good. It used to be bad two years ago when the game released, lacking content, full of bugs and crashes and other stuff.
But right now I am enjoying it a lot! I have made a new char to have a fresh experience since my old char was high level, and I’m having a blast. I even bought the sub which gives you a free tent you can pop about anywhere that has a bed, a fire for cooking, a storage box and a junk scrapping box :)
38 hours in and I say I really enjoy it :) Recommended!
I have 239 hours in this game. I just had it tonight with this game. There are a lot of server issues and it crashes in the middle of the game. Its not my computer I have the best of the best and best fiber internet connection. Every time I claim workshops and put a lot of hours into setting them up for me to get the material I need the game says server not responding and it kicks me back to the main menu and I lose everything. I lost so many hours of work and atoms setting everything up and bam the server crashes. My atoms are getting low and you have to buy more atoms with your own real world money. You do not get reinbursed for the server crashing. Also all the material you did obtain to get before the server crashes you lose it all. There are better games out there like this and i am just deleting and forgetting this game exisited. Fun but the server errors and all the time and work i put into this game it all gets destroyed with the server crashing. I am done and over this game. Worst best game ever created for the purpose of scr*wing over the customer to make more money.
The Orange Lantern
Even after all the updates and changes and time to make it better, I can honestly say there’s just nothing here. Many skills and builds are pitfalls and most the viable skills are horribly boring. The story is bare bones and trying to have high charisma/Intelligence for extra dialogue is meaningless. The extremely limited storage space makes collecting a non-option. The combat is simplistic. The only enjoyment I got was what I got with playing with friends, and that dries up.
I purchased this game for only $15 or so during a sale, and I think it was a great buy for the amount of time I spent exploring or leveling. The S.C.O.R.E. mechanic is quite fun and you must progress at a pace, allowing you to engage in public events and quests while not feeling pressured to level up as much as possible. Daily Ops are also quite fun, and provide a fun and replayable alternative to the run-of-the-mill exploring that the other games in the series provide. While this game was definitely not ready when it was released, I feel it is now a functioning game that rivals older titles such as Fallout 4. However, I agree with many other reviews that note that the developers clearly do not play the game, as seen in the initial ammo converter and the mediocre “One Wasteland” update. In summary, if you are lookihg for replay value, look into the moddable single-player titles, but if you are ok with the ocassional bad update and are looking for a FPS and RPG blend this is the game for you.
I didn’t have high hopes but I got this after a lot of the youtubers I watched vouched for it being a good game now, and it is. There are some minor problems but honestly nothing that you wouldn’t experience in any other mmo. My only big complaint is how you get repair kits. If you get a legendary item you like and want to keep, it’ll eventually break and you’ll need to repair it. Well, you only get a few repair kits at first and from what I understand the only ways to get them are as rewards for certain quests (I haven’t gotten any repair kits from quests yet) or from the atom shop. Now, maybe this is only because I just started, but getting atoms has been pretty achievable so far. But I fully expect it to get harder, and I don’t like spending my atoms solely on repair kits. So, while technically you can earn them, it’s very clear how dependent you’ll be on purchasing atoms to get repair kits. That being said, it doesn’t seem extremely hard to get new legendary items, but if you put a lot into a gun or piece of armor you can pretty much kiss it goodbye once you’ve used all your repair kits. BUT, this is the only thing I’ve noticed so far where bethesda makes you spend real money (and again it’s not impossible to play if you don’t it’s just a little annoying cause you can’t really keep an item you’re just made to cycle through more). All the stuff I see in the atom shop seems to be cosmetic or things that are perfectly attainable by just playing the game. If I had to score it, 8/10, if they made repair kits or a type of repair kit craft-able it’d easily be the best mmo I’ve ever played.
I bought this game for full price on day one because I have loved every Fallout game released since their inception, and despite repeated updates over the past two years remain desperately unhappy with my purchase. You won’t see it above with my play stats, but I sunk a couple hundred hours into it prior to its arrival on the Steam platform, and have a couple level 60+ characters.
This LOOKS like a fallout game, and there have been a couple things added to make it FEEL more like a Fallout game, but in its bones this game is a hard miss. It’s clunky, grindy, super RNG, and feels like a half-hearted DLC for Fallout 4 (which for the kids in the back is a full 5 years old)
TL/DR: This is a clunky inventory simulator with badly cobbled together systems, all of which punish a player for exploring wrong but fail to reward any sort of “correct exploration”. I’m not even sure it’s worth $10, and I’m pissed I spent $60.
– It was originally designed with no NPCs in the world, and despite their addition since, the world still feels lifeless
– The inventory management system is every bit as bad as it has been since Fallout 3, compounded by now also having a storage cap in your base
– The base building, while it sounds like a good idea, is every bit as clunky as it was in Fallout 4, compounded by most of the interesting things to build WITH being random recipe drops with little guidance on if anywhere improves drop chances (grindy)
– Weapon modification has been vastly expanded, but most mods are learned by trashing weapons which are largely random world drops (so you gotta farm rare spawns to get mods for rare spawns) (grindy)
– High level play really requires you seek out good high level weapons with very specific perks, the drops of which and the perks on which are largely RNG (grindy)
– While the Perks cards idea is neat, the implementation with the SPECIAL system is trash. If you don’t pre-plan online, you’ll have no idea in game which perks are available to you. If you don’t luck out very early on with perk cards related to your chosen playstyle, you won’t get the cards you need to play the way you want until way later than they are useful. In fact, you’re liable to spend SPECIAL points badly in order to use good perks just so you can use something. THEN, you get to spend levels undoing your bad SPECIAL choices once you hit 51 because it’s a way to make levelling feel meaningful after 50.
TL;DR - Skyrim with guns - dragons included
bought it when it first launched. before they finally decided to bring it over to steam. It has updated and improved since launch but it is by far not a no mans sky situation of empty promises finally fulfilled plus more. it’s pretty much fallout 4 but online and a map 4x the size. Fast travel will cost you but honestly it’s only an issue early on in the game. The game has PLENTY of weapons and ways to customize them same with your character. I have to give them props for the effort put in to keep the game interesting and alive. Adding content and events often, New questlines every year and the battle pass tbh isn’t bad and it feels like I get rewarded for just doing basic stuff so it’s not to bad but I have yet to still fully look into that. The players are generally nice and the battle royale while not needed is decent enough. With human NPC’s now being in the game it definently feels more alive than it did before but I miss how it used to be tbh, running into other players felt more special than it does now, especially when you played on the “survival” servers and you couldn’t see anyone on the map and anyone could walk up and kill you without a chance to react. The game now has 3 main modes tho. Adventure - a safe and fun way to experience the storylines, Nuclear winter which has 100 players fighting in a small portion of the map, your basic battle royale, winning it benefits you in adventure mode too as it grants the character you used tons of xp and some currency, and finally there is fallout 1st which is a private server for those who pay the membership. Speaking of the membership it is not required to experience this whole game, it just offers you points to spend in the ingame shop which offer mostly cosmetics and items to decorate your base and very light p2w. All of these are paid for with “Atoms” which you can get by grinding challenges or using real money. A lot of things in the atom shop are very, very pricey. Last thing is that this game is basically a fps survival mmorpg, Combat is good, a bit rough is some spots but it’s not bad, you customize your character with perk cards that can be switched out but you stop getting more perk points at level 50 but keep getting perk cards. sometimes certain levels, quests, and challenges will reward you with perk packs which are like little card packs. perk points cannot be swapped out till level 50 when but only when you level up, you do have to worry about your hunger and thirst, Armor and weapons can and will break, they do break easy and often tho you can reinforce your weapon if you know how to so it lasts longer, you may also set up a base almost anywhere you like and there is small “workshops” you can take over to farm materials. These places essentially function like tiny settlements from fallout 4. You may also set up a shop at your base for players to stop by and check out. Overall has improved since release but they always have some major bug,